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GAME

We Love Asphalt

GAME is world ranked on thedotgood.
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Number of employeeS

130

Year of Registration

2003

Number of Followers

0

Annual income

US$ 4.78 million

Category of SGO

Non-profit

Country

Denmark

Co-Founder and CEO

For Winning the Game, Join the Conversation With Simon Prahm, GAME’s CEO

"We Are Currently Working on Developing a Street Sports Incubator In Jordan With Jordan Youth Innovation Forum"

By The [.] Newsroom From thedotgood's Editorial Desk
February 23, 2018
thedotgood's take
What's so special with that SGO.
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Mission statement
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GAME strives for a world with equal opportunities for all children and youth. To achieve this vision, GAME’s mission is to create lasting social change through youth-led street sports and culture. Many of the nonprofit’s programs seek to integrate vulnerable ethnic-minority youth (refugees, IDPs, immigrants, etc.) into the community and offers the opportunity for them to grow as peer-educators and drivers of social change in their local setting.

The activities are targeted young people in less-advantaged neighborhoods in 8 countries in Europe, The Middle East, and Africa and span across ethnic, religious, and social divides. In 2020 GAME had 1,211 volunteers who facilitated street sports practices, tournaments, workshops, and open gyms in 79 neighborhoods across EMEA (+5% compared to 2019). The engagement of this record high number of volunteer role models (+22%) has allowed GAME to maintain the level of...

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GAME strives for a world with equal opportunities for all children and youth. To achieve this vision, GAME’s mission is to create lasting social change through youth-led street sports and culture. Many of the nonprofit’s programs seek to integrate vulnerable ethnic-minority youth (refugees, IDPs, immigrants, etc.) into the community and offers the opportunity for them to grow as peer-educators and drivers of social change in their local setting.

The activities are targeted young people in less-advantaged neighborhoods in 8 countries in Europe, The Middle East, and Africa and span across ethnic, religious, and social divides. In 2020 GAME had 1,211 volunteers who facilitated street sports practices, tournaments, workshops, and open gyms in 79 neighborhoods across EMEA (+5% compared to 2019). The engagement of this record high number of volunteer role models (+22%) has allowed GAME to maintain the level of impact despite the pandemic.

During 2020, GAME shifted to online training of volunteers and developed a risk matrix, which allowed local staff to navigate the impact of Covid-19 and ensure safe operations. To keep the children and youth active, some of the creative new initiatives included splitting up the GAME Zones and sending out GAME kits with balls and cones to allow for groups of maximum 10 participants to play together. Online practice sessions and videos using the hashtag GAMExHOME was also used to keep everyone physically active during lock-down.

Over the last five years, GAME has successfully scaled the impact by providing micro grants worth 2 mill. USD to more than 500 youth-led street sports projects. In 2021 this method was exported to Lebanon, where the EU as a trusted donor has asked GAME to implement the Street Sports Incubator.

An acute need for social change in urban areas due to an increase in urban youth populations and historically high numbers of people on the move has led GAME to refocus its strategy to better address these challenges. At the annual general meeting in 2019, a new strategy with the name “Growing Together” was approved for 2019-2023. The new strategy will allow the organization to scale the impact and improve social cohesion, health and gender equality for underserved urban younger generations (5-25 years old) challenged by marginalization, social economics, and gender & health inequality. By the end of 2021, 103 activities under Growing Together have been completed including a new organizational structure strengthening the cross-cutting functions (e.g. MEL, Innovation) and a new online training tool, which allows for Training-of-Trainers during lockdowns (see gameacademy.ngo).

A set of five Design Principles together with an online Innovation Toolbox have also been developed to ensure that social design and youth-led innovation stays at the forefront. Having an “ear to the asphalt”, “playing with the ideas”, and “taking it to the street” to test the ideas, constitute three of these.

In 2021 GAME’s indoor facility for street sports in Aalborg was awarded the IAKS Award for sports architecture. The sustainable and climate friendly re-use of an abandoned, industrial building and the creation of lasting social change through youth-led sports and culture was what convinced the jury.

The GAME House in Aalborg has come into being through a social design-based approach with the youth playing a central role. After the first years of operations, the 4 mill. USD facility has attracted more than 4,000 active members of all ages and become the biggest sports provider in Denmark’s fourth largest city.

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Impact

LATEST ANNUAL INCOME
US$ 4.78 million
Previous Annual Income
US$ 5.09
Latest Surplus/Deficit
(US$ 10,257)
Latest Net Assets
US$ 432,844
Name of Auditing Firm
Unknown
LATEST FINANCIAL STATEMENTS
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COUNTRY (OR COUNTRIES) WHERE ACTIVE
Denmark, Lebanon, Somaliland, Jordan, Ghana, Tunisia, Norway, and Greenland..

Governance

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Co-Founder and CEO
Simon Prahm
SHORT BIOGRAPHY
Experienced professional with passion for social change and street sports. Working on scaling the impact internationally.
Has Held position since
2002
Board Gender balance
2 males, 2 female
Number of Employees
130
Number of Volunteers
1,211

History

GAME is a Danish based street sport SGO founded in 2002. The organization is lead by a voluntary board and managed by a dedicated team working from HQ in Copenhagen and country and partner offices in EMEA.

GAME has turned to the idea of using sports as a vehicle for social change and through the years the organization has gained extensive experiences, which has allowed for the development of innovative methods to support the SDG agenda.

The youth leaders in GAME are called Playmakers. An important part of GAME’s activities is thus to offer training to young people in order to empower them to take a role as peer-to-peer sports instructors and role models. This model of investing in capacity building of youth has proven itself as a sustainable way of creating impact.

Since 2010 the organization has increasingly focused...

Read more

GAME is a Danish based street sport SGO founded in 2002. The organization is lead by a voluntary board and managed by a dedicated team working from HQ in Copenhagen and country and partner offices in EMEA.

GAME has turned to the idea of using sports as a vehicle for social change and through the years the organization has gained extensive experiences, which has allowed for the development of innovative methods to support the SDG agenda.

The youth leaders in GAME are called Playmakers. An important part of GAME’s activities is thus to offer training to young people in order to empower them to take a role as peer-to-peer sports instructors and role models. This model of investing in capacity building of youth has proven itself as a sustainable way of creating impact.

Since 2010 the organization has increasingly focused its strategic efforts on establishing innovative street sports facilities as a framework for the impact. In 2021, GAME developed a container-based mobile street sports facility concept to be implemented in Beirut during the coming year to benefit both refugee and local children and youth.

With innovation at its core and constantly on the lookout for new ways of scaling the impact, GAME developed in 2017 its first emergency relief initiative targeted victims of the Syrian crisis. In 2021 the Street Sports Incubator earlier implemented in Jordan was transferred to Lebanon, where  young social and business entrepreneurs incl. refugees were selected for a six-months journey. After receiving their seed grants, the viability of the initiatives will be tested by the market.

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Legal Status
Ligningsloven §8A in Denmark, International Branch Organization in Lebanon.
Year of registration
2003
BYLAWS PUBLICLY AVAILABLE
Yes
BYLAWS PROVIDED ON REQUEST
Yes

Contact

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HQ LOCATION ADDRESS
Enghavevej 82 D
2450 Copenhagen SV
Denmark
SOCIAL NETWORKS
WEBSITE
MAIN CONTACT EMAIL
hello@game.ngo
+45 70208323